18 #ifndef __itkFEMElement3DC0LinearTetrahedron_h
19 #define __itkFEMElement3DC0LinearTetrahedron_h
23 #include <vnl/vnl_matrix.h>
24 #include <vnl/algo/vnl_matrix_inverse.h>
111 #endif // #ifndef __itkFEMElement3DC0LinearTetrahedron_h
virtual bool GetLocalFromGlobalCoordinates(const VectorType &globalPt, VectorType &localPt) const
virtual VectorType ShapeFunctions(const VectorType &pt) const
virtual void GetIntegrationPointAndWeight(unsigned int i, VectorType &pt, Float &w, unsigned int order) const
SmartPointer< Self > Pointer
virtual void ShapeFunctionDerivatives(const VectorType &pt, MatrixType &shapeD) const
Implements standard node management in the element classes.
SmartPointer< const Self > ConstPointer
TemplatedParentClass Superclass
virtual void PrintSelf(std::ostream &os, Indent indent) const
ElementStd< 4, 3 > TemplatedParentClass
Element3DC0LinearTetrahedron Self
4-noded, linear, C0 continuous finite element in 3D space.
Superclass::VectorType VectorType
virtual void PopulateEdgeIds(void)
Control indentation during Print() invocation.
virtual unsigned int GetNumberOfIntegrationPoints(unsigned int order) const
Superclass::MatrixType MatrixType